One of the main reasons why lots of players feel their characters in the latest massively multiplayer RPG Rift: Planes of Telara are underpowered is because they use the wrong soul tree builds. What exactly are soul trees, which of them ought to you pick and in which of them to invest your points in are all valid questions which tons of players don't know answers to, and this news story will try to provide some of the much-needed information about it.
In Rift players can select from four different callings: Warrior, Mage, Rogue and Cleric. Each of those has a choice of 8 different so called souls, which are fundamentally classes. By selecting a specific soul you gain access to its respective soul tree, in which you can invest points that you gain from leveling up. Every time you gain a level you will also gain or skill points which can be used to further improve your class choice. In Rift: Planes of Telara you don't actually gain abilities as you level up but in lieu by putting those skill points in to soul trees. You can maximize of these soul trees by the time you hit the level cap, and you will receive a few additional points to put in to another tree as well.
That fundamentally means you can not branch out from tree to another much as you will then not be able to take the best abilities from any of the soul trees. You must specialize in to in order to get the most out of it. I ought to note that you can only put in skill point in to soul tree per level, so when you do get two of these points you can invest the second in to another tree. This is how the game is forcing you to play differently than most other players by choosing where you will skill up.
The abilities in a soul tree are divided in to categories, Root skills and Branch skills. You cannot invest points directly in to root abilities: for them to become obtainable you require to put points in to branch skills. Branch skills usually give you a new ability but more often they improve your destroy, survivability or other character stats or abilities. Therefore, root skills are fundamentally gained passively.
In order to know where to put points in to your soul trees, and even which of them you ought to select, first you must pick what kind of a character you require to build. Ask yourself what kind of gameplay you like: tank, ranged magic destroy dealer, a healer, a ranger with a pet or something else. Four times you know what kind of class you require to play and have most fun with, I recommend reading more about the souls and figuring out which of them are best at their respective job. For example in case you require to heal other players obviously you will require to play a Cleric, but there's four different cleric souls obtainable for choosing so make definite you pick the ones that suit your play style: do you wish long-casting, direct heals, or healing over time. Do you prefer healing in instances and raids or in PvP combat? Those are all questions you must know before you select your souls, and in case you can answer them then knowing where to put skill points is not as hard as it seems.
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