For some classes the opening move is the most important. Without a doubt, this is the most important point for plenty of fights. In a duel this will likely be a polymorph from the mage basically to give him a chance to Spellsteal your buffs. This is completed to shift the buff focus strictly to his favor, while leaving you unbuffed. He is probably going to be spellstealing you anyways, so it is important to not use your trinket at this time. Using it here will definitely spell defeat for you as he can line up a immense shatter combo to kill you fast without fear of you breaking from it.
Fighting a well-played mage is hard for any character. With the abundance of control & their ability to be where they need to be, they are a handful to say the least. While it is important to maximize your ability together with your character, knowing a few weak points is critical for killing a mage.
A mage that is stuck in place is as nice as dead. In the event you can keep them put for any significant amount of time, you ought to be able to kill them. This is doubly as true in the event you are a melee class.
Mages will often flaunt their superior maneuverability by weaving in & out of melee range keeping you frozen while dropping back to hit you along with his spells. They can keep the pressure on the move with Ice Lance even if it is a weaker damage spell. The aim to killing a mage is to limit, or eliminate, this maneuverability.
It is worth saying that you will must get the mage to make use of their trinket at some point before you can kill them. This is a difficult proposition because blink can get the mage out of plenty of trouble spots already. In the event you can make the mage blow his trinket & catch him with blink on cooldown, you will have a much simpler time taking him out.
If there is thing you ought to watch for, it is for Ice Block. They are going to make use of this to keep them alive for at least another round of minor chilled downs. In most cases this will be followed by a Blink as they are expecting you to focus your attention on the area around the block. Save your gap closers for this time & you can have them in a better spot.
Overall, mages are a quantity of the hardest encounters you will face in PvP. They seemingly have a counter for everything & can live long to give any class trouble. The simplest solution is to focus your group's attention on the mage long to kill them, but barring that these tips will help.
No comments:
Post a Comment